Message from Dean - May 8th 2007
I am currently testing out a new version of the APF Bridge Component - If you notice any errors within this demo store please drop me a line.
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Binding: Paperback
Dewey Decimal Number: 005.265
EAN: 9780201608427
ISBN: 0201608421
Label: Addison-Wesley Professional
Manufacturer: Addison-Wesley Professional
Number Of Items: 1
Number Of Pages: 352
Publication Date: January 24, 1992
Publisher: Addison-Wesley Professional
Studio: Addison-Wesley Professional
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Editorial Review:
Product Description: From one of the foremost authorities on the design of user interfaces, this unique collection of ideas and opinions, while focusing on the Macintosh, neatly captures the underlying principles of all graphical user interfaces. Using ideas from such diverse sources as Information Theory, Carl Jung, and even professional beekeeping, the book provides a framework for achieving a deep understanding of user interface design.
With humor and thought-provoking insights, Bruce Tognazzini explores the central issues of human-computer interaction, including the challenges presented by multimedia applications, agents, virtual reality, and future technologies. Drawn from his long experience of working with developers, the book provides practical guidelines for developing successful applications that users will find simple, clear, and consistent.
"Tog on Interface" is fascinating reading for all those concerned with the relationship between people and computers.
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Want to write a brilliant applicatioin? Then think and process information the way your user will think and process, and design your application for them, not you! Easy concept to say and comprehend, but rather hard to actually do. Tog, through examples and descriptions, tells us how people think and process information. The not-so-surprising thing is that most code slingers think in conceptual ways that are not so common. Go figure. Tog really does help you understand how most others will process, and that understanding makes you a better developer.
My company makes these chapters on processing information a required reading for all new developers that join the company. It is that good. The Intuition quiz, the one that tries to help you see how your own brain stores and retrieves information, is an addiction for every new reader. Of course, one of the coded sayings "9 P in the SS" is dated. Today it should be written "8 P in the SS". Tomorrow it may change again.
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I am a big fan of AskTog, so I bought this book. Some of the information is a bit dated (and relates specifically to the old Macintosh), but much of it is sound design principles expressed informally (and in a readable way).
The presentation of the material is great. Even flipping quickly through the pages should turn up useful nuggets. If you have an interest in design evolution, this is a good read. If you want some good design principles easily explained, this is a good read. Many of his stories are condensed down into bolded, bulleted "rules" of design.
The one thing I didn't like about the book: Tog lives in a sheltered reality. If research shows something he disagrees with, he calls it bad research. If research supports his ideas, it is quickly pointed out as solid evidence. It is very important to read anything by Tog with a critical (but open) mind. Not all of his ideas have stood the test of time.
All things considered, this book is worth reading ... Read More
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You'll get some good laughs, as you follow Tog through the complexities of designing some of the earliest, and still the best, interfaces out there...he was, as I recall, the Interface Czar at Apple when they were creating the Mac, then worked at Sun, and now is part of the Nielsen Norman Group. The book's good background for his site, AskTog.com. You'll get the basics, without the sour looks of some other interface gurus, and you'll get a sense of the way a leading designer interacted with the developers he had to persuade to follow his lead.
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It's more on Apple Computer's UI design experience. I don't feel you can apply a lot to the general UI design.
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Diving into "Tog on Interface", a collection of Apple Macintosh developer newsletter column reprints, provides the same guilty pleasure as finding a stack of fifty year old technical magazines. Clearly, there was an audience somewhere, and a dialogue going on, and interesting topics being discussed. But, oh it seems so long ago and what are all those strange mechanical devices they're referring to? On closer study, the second analogy that comes to mind is the Europe-in-7-days package; Tognazzini touches on almost every conceivable topic, if only to drop a reference here or tie in a point there. The comments are usually on target, but left me seeking answers that were deeper and less flippant. This book is riddled with the author's humor and point of view; if you find attempted cuteness or a stream of in-jokes annoying, steer clear.
I bought this book after devouring Tognazzini's well regarded web interface design site, which left me wanting more. I didn't get it in this ... Read More
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