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Message from Dean - May 8th 2007
I am currently testing out a new version of the APF Bridge Component - If you notice any errors within this demo store please drop me a line.
List Price: $54.99Amazon.com's Price: $32.99 You Save: $22.00 (40%)Prices subject to change.
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Binding: Paperback
Dewey Decimal Number: 006.696
EAN: 9780596526948
Edition: 1
Format: Illustrated
ISBN: 0596526946
Label: Adobe Dev Library
Manufacturer: Adobe Dev Library
Number Of Items: 1
Number Of Pages: 946
Publication Date: June 22, 2007
Publisher: Adobe Dev Library
Studio: Adobe Dev Library
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Editorial Review:
Product Description: ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API. Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as "The Colin Moock book." And for good reason: No one is better at turning ActionScript inside out, learning its nuances and capabilities, and then explaining everything in such an accessible way. Colin Moock is not just a talented programmer and technologist; he's also a gifted teacher. Essential ActionScript 3.0 is a radically overhauled update to Essential ActionScript 2.0. True to its roots, the book once again focuses on the core language and object-oriented programming, but also adds a deep look at the centerpiece of Flash Player's new API: display programming. Enjoy hundreds of brand new pages covering exciting new language features, such as the DOM-based event architecture, E4X, and namespaces--all brimming with real-world sample code. The ActionScript 3.0 revolution is here, and Essential ActionScript 3.0's steady hand is waiting to guide you through it.
Average Rating: 
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As a web developer/programmer who actually loves what he does, I often try to pick up and learn new things. I already knew AS2 when I bought this book last year, and it made the transition to AS3 a breeze. As with all programming books, it is IMPOSSIBLE to be perfect, but this is about as quality as you can get, great examples, great explanations.
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This book covers the most important aspects of the ActionScript 3 language, giving a step by step and detailed explanation of programming language and graphics API; easy and clear examples help to figure out how to apply what it explains in each chapter. Good choice if you are starting from zero with ActionScript 3, but also a nice reference for who comes from previous versions of the language.
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I am amazed at how thorough and organized this book is, but it is from a programmer's perspective. Some people said that this AS 3.0 book is not as good as his previous AS 2.0 book, but I disagree. Adobe has made major changes to the language, which (unfortunately) coerces ActionScript programmers into using object oriented programming techniques. This makes programming more difficult for designers, and more palatable for many programmers. Please don't blame Colin Moock for Adobe's changes ... he has done a brilliant job explaining the new ActionScript.
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I think far too many people are used to reading For Dummies or Head Start books and they have forgotten how to learn. The few low scores this book has received are due to a couple of factors: 1. The readers don't have the mental capacity to grasp the concepts. 2. They're trying to read through the book without memorizing keywords and concepts (this lead someone to refer to the nomenclature as technical jargon which it is not). 3. They want to start creating immediately and jump right into applicable content instead of starting off with the basics and building on them.
This is by far the most precise programming book I've ever read. I love his clear and concise style of writing and simple definitions. It is NOT a "For Idiots" style book. Moock Defines keywords in one sentence. It is imperative that you memorize the keywords and concepts before moving on. Work through the code until you understand it. I spent about 50-60 hours in the first 6 chapters.
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I really like Colin Moock's work, his first book on Actionscripting, taught me how to program in Flash and was a great primer for learning scripting, The book on AS 2 was a bit duller to get through and not quite as informative, but it was still OK. This book however, is an absolute pain to get through, it is disjointed and has you doing tons of stuff with no reasoning behind it, the script samples are crude and don't stand alone like they did in the first two books. I don't recommend this book at all. I am looking for something better that will go back to the basics like the first book did. This one assumes "you know" many things already.
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